In the escalating political climate of the near future—where strategies on the battlefield must be delicately balanced with maneuvers at the negotiating table—a new breed of soldier has arisen. Trained to be better than the best and outfitted with the most comprehensive array of high-tech gear ever assembled, the future soldier stands apart by his ability to remain undetected. He slips unseen behind enemy lines. He uses the perfect combination of diplomacy and force to achieve his objectives while remaining politically invisible. He is a Ghost. As a member of the elite Ghost Recon, you are among the few who possess the power, the adaptability, and the cognitive fortitude of the future soldier. Specialized in every area of combat, equipped for survival, and trained in absolute discretion, you are entrusted with the missions no other soldier can handle. Armed to the teeth with an arsenal of real-world high-tech weaponry only in prototype today, you are an F-16 on legs, trained to lock-on to your objective even in the world’s most complex, high-risk warzones.
Wednesday, June 16, 2010
E3 2010: Preview: Homefront
The year is 2027. The world as we know it is unraveling after fifteen years of economic meltdown and widespread global conflict over dwindling natural resources. A once proud America has fallen, her infrastructure shattered and military in disarray. Crippled by a devastating EMP strike, the USA is powerless to resist the ever expanding occupation of a savage, nuclear armed Greater Korean Republic. Abandoned by her former allies, the United States is a bleak landscape of walled towns and abandoned suburbs. This is a police state where high school stadiums have become detention centers, and shopping malls shelter armored attack vehicles. A once-free people are now prisoners… or collaborators… or revolutionaries. Join the Resistance, stand united and fight for freedom against an overwhelming military force in Homefront’s gripping single player campaign penned by John Milius (Apocalypse Now, Red Dawn). Stand alongside a cast of memorable characters as an emotional plot unfolds in this terrifyingly plausible near-future world. Experience visceral, cinematic first-person shooter action as you fight your way across Occupied USA using guerrilla tactics, and commandeer military vehicles and advanced drone technology to defeat the enemy. Multiplayer brings epic warfare to the online arena as infantry, tanks, attack helicopters and combat drones battle across huge, open battlefields. A rich feature set offering layers of tactical depth combined with a game-changing innovation in the multiplayer space will set a new benchmark in online warfare.
E3 2010: Preview: Bulletstorm
Set in a futuristic utopia, an elite peacekeeping force thwarts the rumblings of civil war. But deception within the ranks has caused two members of the most feared unit to strike out on their own. Now stranded on an abandoned paradise, Grayson Hunt and Ishi Sato find themselves surrounded by hordes of mutants and flesh eating gangs. They survive on two objectives: get off the planet alive and extract revenge on the man who sent them there. As Grayson Hunt, players wield an arsenal of over-the-top combat moves and outrageously large guns that feed into Bulletstorm’s distinct ‘skillshot’ system producing unprecedented levels of frantic gameplay and yell-inducing satisfaction.
Over-the-top, intense action – Epic Games and People Can Fly deliver a truly unique and over the top gameplay experience
Unique “skillshot” gameplay – rewards players who “kill with skill”
Upgrades system – enables players to pull off even bigger and better skillshots and earn further upgrades
Massive Boss Battles – People Can Fly bring their unique sense of scale to Bulletstorm with huge boss battles interspersing the intense action experience
E3 2010: Preview: Dead Space 2
Isaac Clarke Returns to Battle the Necromorph! . Engineer Isaac Clarke returns for another blood-curdling adventure in the sequel to the critically acclaimed Dead Space™. After waking from a coma on a massive space city known as “The Sprawl,” the lone survivor of a horrific alien infestation finds himself confronting the catastrophic new nightmare.
Battling dementia, hunted by the government, and haunted by visions of his dead girlfriend, Isaac will do whatever it takes to save himself and dominate the gruesome onslaught. With an arsenal of tools to dismember Necromorphs and new determination, an engineer will bring the terror to space.
E3 2010: Preview: RAGE
RAGE is a groundbreaking first-person shooter set in the not-too-distant future after an asteroid impacts Earth, leaving a ravaged world behind. You emerge into this vast wasteland to discover humanity working to rebuild itself against such forces as raider gangs, mutants, and the Authority – an oppressive government regime that has a special interest in you in particular.
Featuring intense first-person action, vehicle combat, an expansive world and jaw-dropping graphics powered by id’s revolutionary idTech 5 technology. RAGE promises an experience like no other. Fearing a planet-wide extinction from a massive asteroid headed towards Earth, world leaders are faced with the inexorable task of ensuring human survival. Left with few alternatives, life-sustaining pods filled with select people are buried deep beneath the earth’s surface.
You are one of the chosen members of these modern day arks and abruptly enter the RAGE universe after surfacing alone. Leaving you to your own devices to stay alive in a world filled with those who prefer you dead, RAGE combines powerful storytelling with heart-pounding action.
E3 2010: Preview: Crysis 2
The world has been ravaged by a series of climatic disasters and society is on the verge of total breakdown. Now the aliens have returned, with a full invasion force bent on nothing less than the total annihilation of mankind, starting by trying to rip the heart out of Earth’s most iconic city.
In New York, terrifying alien invaders stalk the streets and a nightmare plague strikes down the city’s myriad inhabitants with brutal epidemic speed. The city’s systems are in chaos, its streets and skyline are smashed and in flaming ruin. This is New York City like you’ve never seen it before. Neither paramilitary law enforcement nor the might of the US military machine can stand against the invaders, and all who choose not to flee are dead men walking.
Just to survive in this maelstrom of death will require technology beyond anything any modern soldier has ever seen. One man will inherit that means to survive. One supersoldier, wielding the combat enhancement technology of the future with Nanosuit 2, will make the last stand to save humanity from destruction in the urban jungle that is New York City.
E3 2010: Preview: Driver San Fransisco
With crime lord Charles Jericho now on the loose San Francisco faces a terrible threat. Only one man can stand against him. He has driven the streets of a hundred cities, spent his whole life putting criminals behind bars. But to take Jericho down, there can be no turning back, and he knows that this may very well be his last ride. His name is John Tanner. He is the DRIVER. Developed by Ubisoft Reflections, creators of the original title, DRIVER SAN FRANCISCO is the return of the established action driving video game series that has sold 14 million copies worldwide. Gamers play John Tanner, a hardened detective involved in a relentless manhunt throughout the City by the Bay. Thanks to a groundbreaking gameplay feature, players can now seamlessly shift between more than a hundred licensed vehicles, keeping them constantly in the heart of the action. With its timeless atmosphere, unique car handling and renewed playability, DRIVER SAN FRANCISCO offers the free-roaming, classic, cinematic car chase experience.
E3 2010: Preview: Need for Speed: Hot Pursuit
Need for Speed Hot Pursuit players will experience the thrill of the chase and the rush of the escape as they play through full careers as both a cop and a racer – solo or connected. The blistering speeds, brutal busts and heart-stopping getaways are all connected via Need for Speed Autolog. This network not only connects friends for epic head-to head pursuits and races, but also enables players to compare performances and stats, thereby setting the stage for the ultimate in friendly competition.
Career – For the first time in Need for Speed history, players will experience the gripping and heart-racing action of both cops and racers. Hot Pursuit seamlessly links a tremendously deep and fully-defined single player career with a groundbreaking multiplayer experience across all race modes. In the end, whether playing online with friends, taking on friends challenges or the single player career, players will earn bounty that levels them up and unlocks new cars, weapons and equipment.
Need For Speed Autolog – In Need for Speed Hot Pursuit, your friends drive your gameplay experience. Need for Speed Autolog is a revolutionary system that connects friends directly to each other’s games, enabling them to compare and share all their experiences, pictures and challenges. Need for Speed Autolog instinctively delivers challenges based on what your friends have been doing, creating a hugely dynamic, socially competitive experience.
Weapons and Equipment – Enhance the intensity of the pursuit using multiple weapons as the heat level increases during a pursuit. Whether taking down suspects with a variety of cop weapons or using evasion equipment as a racer to outsmart the cops, players will always have a method for gaining an edge over their opponent.
Cars – In Hot Pursuit, the cars go from hot to hotter. Experience the thrill of driving the world’s most desirable high performance cars at incredible speeds. Feel the power of busting suspects in supercharged cop interceptors like the Lamborghini Reventon or outsmarting the law as a racer in high performance supercars like the Pagani Zonda Cinque.
Seacrest County – Explore a world as diverse as the California coastline with desert, forest, seaside and mountainous regions. The open world of Seacrest County is designed to create the most intense pursuit experiences ever found in a racing game.
E3 2010: Preview: Call of Duty Black Ops
Call of Duty: Black Ops is set during the Cold War. Players take the role of black ops operators involved in missions behind enemy lines, taking place in various locations such as the Ural Mountains and Vietnam.
As SOG operators, playable characters will have much more significant roles on the battlefield than their previous counterparts who were often the common soldiers.
In this way, the player's characters will have their own traits such as voices (during in-game sequences) and shadows. Black Ops is a sequel to World at War as one of its main characters Reznov is returning.
E3 2010: Previews: Assassin's Creed: Brotherhood
Live and breathe as Ezio, a legendary Master Assassin, in his enduring struggle against the powerful Templar Order. He must journey into Italy’s greatest city, Rome, center of power, greed and corruption to strike at the heart of the enemy. Defeating the corrupt tyrants entrenched there will require not only strength, but leadership, as Ezio commands an entire Brotherhood who will rally to his side. Only by working together can the Assassins defeat their mortal enemies and prevent the extinction of their Order. And for the first time, introducing a never-before-seen multiplayer layer that allows you to choose from a wide range of Assassin characters, each with their own unique weapons and assassination techniques, and match your skills against other Assassins from around the world. It’s time to join the Brotherhood.
E3 2010: Preview: Rock Band 3
The Most Music. Period. The RB3 disc soundtrack contains over 80 of the best bands from around the world, including bands that have never appeared in a music game, and support for existing Rock Band tracks (previous Rock Band discs, downloaded songs and track/artist packs). Plus, RB3 will give you immediate access to a library of over 2000 songs, with new content added weekly.
Rock Band’s gigantic music library dwarfs that of Guitar Hero or any other music game.
Redesigned Music Library. Create and save set lists, and share them with your friends online. Improved song sorting makes it easier to find the songs you like–and hide the songs you don’t. Song recommendation system will recommend new songs for you based upon those you already like to play.
Expand the Band: Keyboard and Harmony Vocals. In addition to guitar, bass, drums, and solo voice, RB3 introduces 3-part vocal harmonies, and—for the first time ever—keyboard! Up to 7 players can play together for the ultimate social gaming experience.
Go Pro. Take your passion for music to the next level: “Rock Band Pro” lets you develop real musical instrument skills through gameplay! Pro Drums supports three expansion cymbals for more accurate drum set simulation. Pro Keys features pitch-accurate keyboard performance. Pro Guitar—the flagship of the RB Pro initiative—features realistic guitar and bass performance, utilizing the new “Mustang Pro” simulated guitar controller. Additionally, Harmonix is working with professionals in the music industry to deliver to players a real electric guitar controller.
Play Just For Fun … or Get Serious Casual player? RB3 has great new party modes for quick rocking sessions with friends. Serious player? A whole new universe of challenges awaits. The revamped Career Mode sets your band on a path to conquer the world, chasing 700+ goals and rewards.
Pro Modes take instrumental gameplay to the next level of sophistication. And seamless leaderboard integration keeps you always aware of how you’re stacking up against your friends.
E3 2010: Preview: Star Wars the Force Unleashed II
The Star Wars® Saga continues with Star Wars: The Force Unleashed II, the highly anticipated sequel to the fastest-selling Star Wars game ever created, which has sold more than seven million copies worldwide. In Star Wars: The Force Unleashed, the world was introduced to Darth Vader’s now fugitive apprentice, Starkiller—the unlikely hero who would ignite the flames of rebellion in a galaxy so desperately in need of a champion. In the sequel, Starkiller returns with over-the-top Force powers and embarks on a journey to discover his own identity and to reunite with his one true love, Juno Eclipse. In Star Wars: The Force Unleashed II, Starkiller is once again the pawn of Darth Vader—but instead of training his protégée as a ruthless assassin, the dark lord is attempting to clone his former apprentice in an attempt to create the Ultimate Sith warrior. The chase is on – Starkiller is in pursuit of Juno and Darth Vader is hunting for Starkiller. With all-new devastating Force powers and the ability to dual-wield lightsabers, Starkiller cuts a swath through deadly new enemies across exciting worlds from the Star Wars films - all in his desperate search for answers to his past.
E3 2010: Preview: Fallout New Vegas
It’s a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way. As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you’ll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more.
Choose sides in the upcoming war or declare “winner takes all” and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3. Enjoy your stay.
E3 2010: Preview: Medal of Honor
Operating directly under the National Command Authority, a relatively unknown entity of Operators. Over 2 million Soldiers, Sailors, Airmen and Marines wear the uniform. Of those, approximately 50 thousand fall under the direct control of the Special Operations Command. The Tier 1 Operator functions on a plane of existence above and beyond even the most highly trained Special Operations Forces.
Their exact numbers, while classified, hover in the low hundreds. They are living, breathing, precision instruments of war. They are experts in the application of violence. The new Medal of Honor is inspired by and has been developed with Tier 1 Operators from this elite community.
Players will step into the boots of these warriors and apply their unique skill sets to a new enemy in the most unforgiving and hostile battlefield conditions of present day Afghanistan. There is a new enemy. There is a new war. There is a new warrior. He is Tier 1.
Fight today’s war and experience the most authentic modern warfare inspired by true actions of Tier 1 Operators. Rank up to Tier 1 and dominate the battlefield in a fast paced and tactical multi-player built by the award winning DICE studio.
E3 2010: Preview: F.E.A.R. 3

Alma returns in F.E.A.R. 3 but this time her sons Point Man and Paxton Fettel introduce divergent co-op, giving players distinctly different abilities affecting their own play as well as the experience of their co-op partner. Gamers participate in single player or co-op modes as Point Man, a genetically enhanced super soldier originally introduced in F.E.A.R., or they can play cooperatively as his conniving brother Paxton Fettel, whose incredible telekinetic power has given him life beyond the grave. The game is developed by Day 1 Studios, developer of the original F.E.A.R. console games in collaboration with Monolith Studios.
E3 2010: Preview: Metal Gear Solid: Rising
Players assume control of Raiden, protagonist of Metal Gear Solid 2: Sons of Liberty and supporting character in Metal Gear Solid 4: Guns of the Patriots. Like previous titles in the Metal Gear series, Rising is a stealth action game, however creative producer Shigenobu Matsuyama notes that development is focused less on stealth and more on swordfighting action, giving players the opportunity to engage enemies in direct battle if they wish. Players will still have a degree of freedom to play the game as a stealth title, though the stealth sequences will emphasize Raiden's considerable speed and agility.
Director Mineshi Kimura has also stated that Rising would carry on the series tradition of encouraging players to progress through the game without killing, noting that there is a moral difference between attacking cyborgs or robots and attacking human beings, and that there's a "certain virtue to simply disabling your enemies instead of killing them."
A key gameplay feature for the game is titled zan-datsu (斬奪 lit. "cut and take"), which involves "cutting" through enemies and "taking" parts from the bodies of dismembered cyborgs and robots.Things which can be taken include life, energy, parts, ammunition, items, and occasionally information. For example, in the E3 2010 trailer, Raiden tears a battery — in the form of a glowing mechanical spine — from a dismembered cyborg enemy, which he then crushes after absorbing energy from it to heal himself.
"Cutting" entails sophisticated swordplay that lets players engage in third person melee combat, as well as precisely slash enemies and objects "at will" along a geometrical plane using a "free slicing" mode. Virtually any object in the game can be cut, including vehicles and enemies, though elements of the environment were intentionally limited to structures such as pillars and walls to better facilitate gameplay.
The free slicing mode is similar to other aiming modes in previous Metal Gear Solid titles, but produces a special targeting reticule in the form of a transparent blue plane which can be rotated and moved, tracing orange lines across the surfaces of objects to indicate exactly where they will be cut; it can also be used to enter a bullet time state, giving players the opportunity to precisely slash targets during moments of action, such as slicing through a falling target from multiple angles before it hits the ground.
These features can be employed strategically, for example disabling opponents, finding weak points and gaps in armor, severing support columns to collapse ceilings or walls onto enemies, or cutting through objects to remove enemy cover.
This is particularily important when facing cyborgs and robots, as cutting through different areas of their bodies will allow you to take different mechanical parts from within. Although Raiden's main weapon will be his katana, he will also have "sub-weapons", Kimura revealed.
E3 2010: Preview: Max Payne 3
Fast-paced, highly advanced and furiously violent, Max Payne returns to reinvent the shooter genre with the most sophisticated, stylized shooting action, and a dark and deeply immersive story following one of the most iconic characters in video games. 12 years after the events of Max Payne 2, Max finds himself in Sao Paulo, Brazil, where security work is plentiful but the risks are high. But murder and betrayal dog his every step, and once again, Max is thrust into the heart of a brutal city with nothing but his weapons and his instincts in a desperate search for the truth and a way out.
E3 2010: Preview: Test Drive Unlimited 2
est Drive Unlimited 2 transforms the driving genre, adding the persistency, progression and customization of the latest multiplayer games to the racing experience. Test Drive Unlimited 2 blends single player and multiplayer Experiences seamlessly, creating a dynamic world of evolving content and challenges. Players define their online persona through unparalleled customization of their avatars and vehicles, and the acquisition of property, clothing and other accoutrements of a luxurious international lifestyle. The challenge comes to life with refinement and balance of the core Test Drive driving experience. All-new race types, vehicle classes, environmental challenges, locations and much more push this epic franchise to new levels of performance.
CONNECT: TDU2 blends the single-player and multiplayer experiences seamlessly. TDU2 is “always live” with automatic content updates and seamless online/offline integration. New content, challenges and features will integrate dynamically into the gameplay as the world evolves over time.
EXPERIENCE: An all-new single player story mode, with compelling character progression, an exciting narrative and immersive cut scenes to draw you in to the vibrant world of TDU2. Single player mode can be experienced offline or as part of the multiplayer experience. Create your custom avatar and build your fortune.
EXPLORE: Hit the streets on whole new island: Ibiza. New terrain types, architecture and beautiful vistas bring this legendary location to life. Take on hundreds of unique missions as you explore over two-thousand miles of roadway and back roads in this Mediterranean paradise.
M.O.O.R. ™: Massively Open Online Racing is back! Test Drive Unlimited 2 expands M.O.O.R. with an huge variety of exciting new features. Level up your character based on how you race, enjoy all new group racing modes, and take on other racers that you encounter in this open, persistent racing environment..
SOCIALIZE: A whole new, out of car mode, where you can walk around shared spaces and interact with other players. . All new clubs (guilds) now a huge part of the game.
CUSTOMIZE: Unlock a huge range of options and show off your custom avatar to friends and rivals. Customize your car with custom paint jobs, decals, interiors and trims. Customize every aspect of your avatar –– hair, clothes, physique and attitude. Buy your dream house (or yacht… or nightclub), decorate, furnish and invite your friends.
EVOLVE: Many new enhancements, features and modes; weather, day/night, motion blur, car damage, completely new handling model built from the ground up. Many new core driving modes and game-play; Championship, racing school, duels, cups. Off road is now featured, with a whole new class of vehicle and hundreds of miles of off road tracks now in the game.
DRIVE!: Test Drive Unlimited 2 puts the world’s most desirable vehicles in the player’s hands. These ultra-limited edition masterpieces are flawlessly replicated with Eden’s finely tuned driving technology.
E3 2010: Preview: Spider-man: Shattered Dimensions
Spider-ManTM: Shattered Dimensions is an action-packed adventure encompassing four dramatically different parallel universes, each with its own Spider-Man armed with unique strengths. Each stunning universe has its own detailed art design and thrilling gameplay with challenging skill sets to master in order to unlock powerful new moves. Explore dramatic, stunning environments, wield explosive new powers, and face epic boss battles against extraordinary foes. Experience the legendary Super Hero like never before: Four unique worlds. Four distinct Spider-Men. One unparalleled experience! Groundbreaking gameplay lets you deal damage in a variety of ways with four unique Spider-Man characters, two of which have been announced: Amazing Spider-Man – This most recognizable, acrobatic Spider-Man delivers innovative web combat and dynamic visuals in a world that pays tribute to the classic era of our legendary Super Hero. Spider-Man Noir – The cunning and clandestine Spider-Man utilizes the shadows to perform stealth takedowns in this 1930’s-influenced black-and-white cinematic environment.
Groundbreaking gameplay lets you deal damage in a variety of ways with four unique Spider-Man characters, three of which have been announced:
Amazing Spider-Man – This most recognizable, acrobatic Spider-Man delivers innovative web combat and dynamic visuals in a world that pays tribute to the classic era of our legendary Super Hero.
Spider-Man Noir – The cunning and clandestine Spider-Man utilizes the shadows to perform stealth takedowns in this 1930’s-influenced black-and-white cinematic environment.
Spider-Man 2099 – Free-fall and glide across vertical buildings as Spider-Man 2099 in a futuristic, next-gen landscape of giant skyscrapers and fast-moving hover cars.
E3 2010: Dead Rising 2 Preview
Dead Rising 2 shifts the action from the everyday world of mid-West America to the glitz and glamour of Fortune City, America’s latest and greatest entertainment playground. People flock to Fortune City from around the globe to escape from reality and the chance to win big.
The game sees the introduction of former national Motocross champion, Chuck Greene, as the main protagonist. Before he hit the big time with a team and sponsorship behind him Chuck was forced to repair his own bikes, leaving him incredibly resourceful; a real handyman. A single father, Chuck dotes on his daughter Katey who, since the loss of her mother, he will do anything for.
With hundreds of zombies on screen at any one time, the original Dead Rising forced gamers to turn the everyday objects they found in the Mall into improvised weapons capable of fending off attacks.
Dead Rising 2 promises to increase the carnage with even more zombies intent on feasting on human flesh and countless new objects with which Chuck can make the undead dead. Dead Rising 2 is being developed by Canadian developer Blue Castle Games in close collaboration with Capcom. A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process, including Capcom’s global head of research and development, Keiji Inafune, who as the game’s Producer, will play an active role in the project.