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Wednesday, June 16, 2010

E3 2010: Preview: Tom Clancy's Ghost Recon Future Soldier




In the escalating political climate of the near future—where strategies on the battlefield must be delicately balanced with maneuvers at the negotiating table—a new breed of soldier has arisen. Trained to be better than the best and outfitted with the most comprehensive array of high-tech gear ever assembled, the future soldier stands apart by his ability to remain undetected. He slips unseen behind enemy lines. He uses the perfect combination of diplomacy and force to achieve his objectives while remaining politically invisible. He is a Ghost. As a member of the elite Ghost Recon, you are among the few who possess the power, the adaptability, and the cognitive fortitude of the future soldier. Specialized in every area of combat, equipped for survival, and trained in absolute discretion, you are entrusted with the missions no other soldier can handle. Armed to the teeth with an arsenal of real-world high-tech weaponry only in prototype today, you are an F-16 on legs, trained to lock-on to your objective even in the world’s most complex, high-risk warzones.

E3 2010: Preview: Homefront







The year is 2027. The world as we know it is unraveling after fifteen years of economic meltdown and widespread global conflict over dwindling natural resources. A once proud America has fallen, her infrastructure shattered and military in disarray. Crippled by a devastating EMP strike, the USA is powerless to resist the ever expanding occupation of a savage, nuclear armed Greater Korean Republic. Abandoned by her former allies, the United States is a bleak landscape of walled towns and abandoned suburbs. This is a police state where high school stadiums have become detention centers, and shopping malls shelter armored attack vehicles. A once-free people are now prisoners… or collaborators… or revolutionaries. Join the Resistance, stand united and fight for freedom against an overwhelming military force in Homefront’s gripping single player campaign penned by John Milius (Apocalypse Now, Red Dawn). Stand alongside a cast of memorable characters as an emotional plot unfolds in this terrifyingly plausible near-future world. Experience visceral, cinematic first-person shooter action as you fight your way across Occupied USA using guerrilla tactics, and commandeer military vehicles and advanced drone technology to defeat the enemy. Multiplayer brings epic warfare to the online arena as infantry, tanks, attack helicopters and combat drones battle across huge, open battlefields. A rich feature set offering layers of tactical depth combined with a game-changing innovation in the multiplayer space will set a new benchmark in online warfare.

E3 2010: Preview: Bulletstorm


Set in a futuristic utopia, an elite peacekeeping force thwarts the rumblings of civil war. But deception within the ranks has caused two members of the most feared unit to strike out on their own. Now stranded on an abandoned paradise, Grayson Hunt and Ishi Sato find themselves surrounded by hordes of mutants and flesh eating gangs. They survive on two objectives: get off the planet alive and extract revenge on the man who sent them there. As Grayson Hunt, players wield an arsenal of over-the-top combat moves and outrageously large guns that feed into Bulletstorm’s distinct ‘skillshot’ system producing unprecedented levels of frantic gameplay and yell-inducing satisfaction.

Over-the-top, intense action – Epic Games and People Can Fly deliver a truly unique and over the top gameplay experience
Unique “skillshot” gameplay – rewards players who “kill with skill”
Upgrades system – enables players to pull off even bigger and better skillshots and earn further upgrades
Massive Boss Battles – People Can Fly bring their unique sense of scale to Bulletstorm with huge boss battles interspersing the intense action experience

E3 2010: Preview: Dead Space 2









Isaac Clarke Returns to Battle the Necromorph! . Engineer Isaac Clarke returns for another blood-curdling adventure in the sequel to the critically acclaimed Dead Space™. After waking from a coma on a massive space city known as “The Sprawl,” the lone survivor of a horrific alien infestation finds himself confronting the catastrophic new nightmare.

Battling dementia, hunted by the government, and haunted by visions of his dead girlfriend, Isaac will do whatever it takes to save himself and dominate the gruesome onslaught. With an arsenal of tools to dismember Necromorphs and new determination, an engineer will bring the terror to space.

E3 2010: Preview: RAGE


RAGE is a groundbreaking first-person shooter set in the not-too-distant future after an asteroid impacts Earth, leaving a ravaged world behind. You emerge into this vast wasteland to discover humanity working to rebuild itself against such forces as raider gangs, mutants, and the Authority – an oppressive government regime that has a special interest in you in particular.


Featuring intense first-person action, vehicle combat, an expansive world and jaw-dropping graphics powered by id’s revolutionary idTech 5 technology. RAGE promises an experience like no other. Fearing a planet-wide extinction from a massive asteroid headed towards Earth, world leaders are faced with the inexorable task of ensuring human survival. Left with few alternatives, life-sustaining pods filled with select people are buried deep beneath the earth’s surface.

You are one of the chosen members of these modern day arks and abruptly enter the RAGE universe after surfacing alone. Leaving you to your own devices to stay alive in a world filled with those who prefer you dead, RAGE combines powerful storytelling with heart-pounding action.

E3 2010: Preview: Crysis 2


















The world has been ravaged by a series of climatic disasters and society is on the verge of total breakdown. Now the aliens have returned, with a full invasion force bent on nothing less than the total annihilation of mankind, starting by trying to rip the heart out of Earth’s most iconic city.

In New York, terrifying alien invaders stalk the streets and a nightmare plague strikes down the city’s myriad inhabitants with brutal epidemic speed. The city’s systems are in chaos, its streets and skyline are smashed and in flaming ruin. This is New York City like you’ve never seen it before. Neither paramilitary law enforcement nor the might of the US military machine can stand against the invaders, and all who choose not to flee are dead men walking.

Just to survive in this maelstrom of death will require technology beyond anything any modern soldier has ever seen. One man will inherit that means to survive. One supersoldier, wielding the combat enhancement technology of the future with Nanosuit 2, will make the last stand to save humanity from destruction in the urban jungle that is New York City.

E3 2010: Preview: SOCOM 4


“Outnumbered. Outgunned. Under Fire. Take control.” You have six days. Six days to rescue an entire country plunged into chaos by a brutal revolution. Race against time to control a dire situation that threatens to escalate into global war. You are the legendary and fearless Operations Commander as you take command of the battlefield with your crack NATO squad. The destination is Southeast Asia. The time is now for you to take control…

Altler: K-ON! Mugi-chan Figure

Moeblob anime, K-ON!'s rich and calm mother-like-nature and also yuri fan, Tsumugi Kotobuki, gets her own figure by Alter.

Nice keyboard :D



E3 2010: Preview: Littlebigplanet 2


Sackboy is at it again!


Join Sackboy and a lively cast of imaginative characters into a completely new PLAY, CREATE, SHARE adventure. As Sackboy gets recruited into The Alliance, you’ll journey to several unique worlds filled with new challenges, learn to control new tools and discover a whole new way to play LittleBigPlanet.


A world of PLAY is at your fingertips!


Whether it’s the 50+ levels in the whimsical storyline, endless multiplayer fun, the over 2MM+ levels of imaginative user-generated content from LittleBigPlanet (1) or the inevitable amount of revolutionary games to be created from the CREATE tools – there’s an infinite amount of gaming fun for you and your friends in LittleBigPlanet 2.


CREATE your own games!


LittleBigPlanet 2 gives you complete access to customize everything - from your Sackboy’s appearance to developing your own videogame. With access to the games’ CREATE tools, your imagination can run wild in creating any type of game you want from racing games, mini-games, action/adventure games, and even multiplayer shooters.

SHARE a playground of Games!


2MM+ levels of user-generated content provides LBP (1) fans endless amount of Sackboy levels. With the introduction of LittleBigPlanet 2, users will inevitably take the new tool set and not only create more platform levels - but to create GAMES from all different genres. This variety of gaming experiences will define LBP2 as a new playground for all sorts of games!

E3 2010: Preview: Driver San Fransisco


With crime lord Charles Jericho now on the loose San Francisco faces a terrible threat. Only one man can stand against him. He has driven the streets of a hundred cities, spent his whole life putting criminals behind bars. But to take Jericho down, there can be no turning back, and he knows that this may very well be his last ride. His name is John Tanner. He is the DRIVER. Developed by Ubisoft Reflections, creators of the original title, DRIVER SAN FRANCISCO is the return of the established action driving video game series that has sold 14 million copies worldwide. Gamers play John Tanner, a hardened detective involved in a relentless manhunt throughout the City by the Bay. Thanks to a groundbreaking gameplay feature, players can now seamlessly shift between more than a hundred licensed vehicles, keeping them constantly in the heart of the action. With its timeless atmosphere, unique car handling and renewed playability, DRIVER SAN FRANCISCO offers the free-roaming, classic, cinematic car chase experience.

E3 2010: Preview: Need for Speed: Hot Pursuit


Need for Speed Hot Pursuit players will experience the thrill of the chase and the rush of the escape as they play through full careers as both a cop and a racer – solo or connected. The blistering speeds, brutal busts and heart-stopping getaways are all connected via Need for Speed Autolog. This network not only connects friends for epic head-to head pursuits and races, but also enables players to compare performances and stats, thereby setting the stage for the ultimate in friendly competition.

Career – For the first time in Need for Speed history, players will experience the gripping and heart-racing action of both cops and racers. Hot Pursuit seamlessly links a tremendously deep and fully-defined single player career with a groundbreaking multiplayer experience across all race modes. In the end, whether playing online with friends, taking on friends challenges or the single player career, players will earn bounty that levels them up and unlocks new cars, weapons and equipment.
Need For Speed Autolog – In Need for Speed Hot Pursuit, your friends drive your gameplay experience. Need for Speed Autolog is a revolutionary system that connects friends directly to each other’s games, enabling them to compare and share all their experiences, pictures and challenges. Need for Speed Autolog instinctively delivers challenges based on what your friends have been doing, creating a hugely dynamic, socially competitive experience.
Weapons and Equipment – Enhance the intensity of the pursuit using multiple weapons as the heat level increases during a pursuit. Whether taking down suspects with a variety of cop weapons or using evasion equipment as a racer to outsmart the cops, players will always have a method for gaining an edge over their opponent.
Cars – In Hot Pursuit, the cars go from hot to hotter. Experience the thrill of driving the world’s most desirable high performance cars at incredible speeds. Feel the power of busting suspects in supercharged cop interceptors like the Lamborghini Reventon or outsmarting the law as a racer in high performance supercars like the Pagani Zonda Cinque.
Seacrest County – Explore a world as diverse as the California coastline with desert, forest, seaside and mountainous regions. The open world of Seacrest County is designed to create the most intense pursuit experiences ever found in a racing game.

E3 2010: Preview: Call of Duty Black Ops


Call of Duty: Black Ops is set during the Cold War. Players take the role of black ops operators involved in missions behind enemy lines, taking place in various locations such as the Ural Mountains and Vietnam.

As SOG operators, playable characters will have much more significant roles on the battlefield than their previous counterparts who were often the common soldiers.


In this way, the player's characters will have their own traits such as voices (during in-game sequences) and shadows. Black Ops is a sequel to World at War as one of its main characters Reznov is returning.

E3 2010: Preview: Gran Turismo 5


The next installment of the award-winning racing franchise, Gran Turismo® 5, is coming exclusively to the PLAYSTATION®3 system. Known for its signature beauty and precision, the highly anticipated racer will showcase new jaw-dropping cars, real-life tracks, and diverse racing styles.


Gran Turismo promises to deliver exciting advancements to the series in the most comprehensive racing experience ever.Build a dream collection from over 950 of the world’s most exciting cars, from exotic imports to muscle cars and performance supercars, to customize, race, and upgrade.


Travel the world to experience a wealth of real and fictional road, rally, NASCAR, city and drift courses. Expand the Gran Turismo experience with deep and robust online community features, and challenge friends in the new custom race lobby system for the ultimate track day.

The most advanced Gran Turismo yet, featuring unrivaled graphics and a true-to-life driving feel.

E3 2010: Previews: Assassin's Creed: Brotherhood










Live and breathe as Ezio, a legendary Master Assassin, in his enduring struggle against the powerful Templar Order. He must journey into Italy’s greatest city, Rome, center of power, greed and corruption to strike at the heart of the enemy. Defeating the corrupt tyrants entrenched there will require not only strength, but leadership, as Ezio commands an entire Brotherhood who will rally to his side. Only by working together can the Assassins defeat their mortal enemies and prevent the extinction of their Order. And for the first time, introducing a never-before-seen multiplayer layer that allows you to choose from a wide range of Assassin characters, each with their own unique weapons and assassination techniques, and match your skills against other Assassins from around the world. It’s time to join the Brotherhood.

E3 2010: Preview: Rock Band 3



The Most Music. Period. The RB3 disc soundtrack contains over 80 of the best bands from around the world, including bands that have never appeared in a music game, and support for existing Rock Band tracks (previous Rock Band discs, downloaded songs and track/artist packs). Plus, RB3 will give you immediate access to a library of over 2000 songs, with new content added weekly.

Rock Band’s gigantic music library dwarfs that of Guitar Hero or any other music game.
Redesigned Music Library. Create and save set lists, and share them with your friends online. Improved song sorting makes it easier to find the songs you like–and hide the songs you don’t. Song recommendation system will recommend new songs for you based upon those you already like to play.

Expand the Band: Keyboard and Harmony Vocals. In addition to guitar, bass, drums, and solo voice, RB3 introduces 3-part vocal harmonies, and—for the first time ever—keyboard! Up to 7 players can play together for the ultimate social gaming experience.

Go Pro. Take your passion for music to the next level: “Rock Band Pro” lets you develop real musical instrument skills through gameplay! Pro Drums supports three expansion cymbals for more accurate drum set simulation. Pro Keys features pitch-accurate keyboard performance. Pro Guitar—the flagship of the RB Pro initiative—features realistic guitar and bass performance, utilizing the new “Mustang Pro” simulated guitar controller. Additionally, Harmonix is working with professionals in the music industry to deliver to players a real electric guitar controller.

Play Just For Fun … or Get Serious Casual player? RB3 has great new party modes for quick rocking sessions with friends. Serious player? A whole new universe of challenges awaits. The revamped Career Mode sets your band on a path to conquer the world, chasing 700+ goals and rewards.

Pro Modes take instrumental gameplay to the next level of sophistication. And seamless leaderboard integration keeps you always aware of how you’re stacking up against your friends.

E3 2010: Preview: Star Wars the Force Unleashed II


The Star Wars® Saga continues with Star Wars: The Force Unleashed II, the highly anticipated sequel to the fastest-selling Star Wars game ever created, which has sold more than seven million copies worldwide. In Star Wars: The Force Unleashed, the world was introduced to Darth Vader’s now fugitive apprentice, Starkiller—the unlikely hero who would ignite the flames of rebellion in a galaxy so desperately in need of a champion. In the sequel, Starkiller returns with over-the-top Force powers and embarks on a journey to discover his own identity and to reunite with his one true love, Juno Eclipse. In Star Wars: The Force Unleashed II, Starkiller is once again the pawn of Darth Vader—but instead of training his protégée as a ruthless assassin, the dark lord is attempting to clone his former apprentice in an attempt to create the Ultimate Sith warrior. The chase is on – Starkiller is in pursuit of Juno and Darth Vader is hunting for Starkiller. With all-new devastating Force powers and the ability to dual-wield lightsabers, Starkiller cuts a swath through deadly new enemies across exciting worlds from the Star Wars films - all in his desperate search for answers to his past.

E3 2010: Preview: Fallout New Vegas



Welcome to Vegas. New Vegas. It’s the kind of town where you dig your own grave prior to being shot in the head and left for dead…and that’s before things really get ugly. It’s a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis.

It’s a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way. As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you’ll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more.

Choose sides in the upcoming war or declare “winner takes all” and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3. Enjoy your stay.

E3 2010: Preview: Medal of Honor


Operating directly under the National Command Authority, a relatively unknown entity of Operators. Over 2 million Soldiers, Sailors, Airmen and Marines wear the uniform. Of those, approximately 50 thousand fall under the direct control of the Special Operations Command. The Tier 1 Operator functions on a plane of existence above and beyond even the most highly trained Special Operations Forces.

Their exact numbers, while classified, hover in the low hundreds. They are living, breathing, precision instruments of war. They are experts in the application of violence. The new Medal of Honor is inspired by and has been developed with Tier 1 Operators from this elite community.

Players will step into the boots of these warriors and apply their unique skill sets to a new enemy in the most unforgiving and hostile battlefield conditions of present day Afghanistan. There is a new enemy. There is a new war. There is a new warrior. He is Tier 1.

Fight today’s war and experience the most authentic modern warfare inspired by true actions of Tier 1 Operators. Rank up to Tier 1 and dominate the battlefield in a fast paced and tactical multi-player built by the award winning DICE studio.

E3 2010: Preview: F.E.A.R. 3


Alma returns in F.E.A.R. 3 but this time her sons Point Man and Paxton Fettel introduce divergent co-op, giving players distinctly different abilities affecting their own play as well as the experience of their co-op partner. Gamers participate in single player or co-op modes as Point Man, a genetically enhanced super soldier originally introduced in F.E.A.R., or they can play cooperatively as his conniving brother Paxton Fettel, whose incredible telekinetic power has given him life beyond the grave. The game is developed by Day 1 Studios, developer of the original F.E.A.R. console games in collaboration with Monolith Studios.

E3 2010: Preview: Metal Gear Solid: Rising









Players assume control of Raiden, protagonist of Metal Gear Solid 2: Sons of Liberty and supporting character in Metal Gear Solid 4: Guns of the Patriots. Like previous titles in the Metal Gear series, Rising is a stealth action game, however creative producer Shigenobu Matsuyama notes that development is focused less on stealth and more on swordfighting action, giving players the opportunity to engage enemies in direct battle if they wish. Players will still have a degree of freedom to play the game as a stealth title, though the stealth sequences will emphasize Raiden's considerable speed and agility.

Director Mineshi Kimura has also stated that Rising would carry on the series tradition of encouraging players to progress through the game without killing, noting that there is a moral difference between attacking cyborgs or robots and attacking human beings, and that there's a "certain virtue to simply disabling your enemies instead of killing them."

A key gameplay feature for the game is titled zan-datsu (斬奪 lit. "cut and take"), which involves "cutting" through enemies and "taking" parts from the bodies of dismembered cyborgs and robots.Things which can be taken include life, energy, parts, ammunition, items, and occasionally information. For example, in the E3 2010 trailer, Raiden tears a battery — in the form of a glowing mechanical spine — from a dismembered cyborg enemy, which he then crushes after absorbing energy from it to heal himself.

"Cutting" entails sophisticated swordplay that lets players engage in third person melee combat, as well as precisely slash enemies and objects "at will" along a geometrical plane using a "free slicing" mode. Virtually any object in the game can be cut, including vehicles and enemies, though elements of the environment were intentionally limited to structures such as pillars and walls to better facilitate gameplay.

The free slicing mode is similar to other aiming modes in previous Metal Gear Solid titles, but produces a special targeting reticule in the form of a transparent blue plane which can be rotated and moved, tracing orange lines across the surfaces of objects to indicate exactly where they will be cut; it can also be used to enter a bullet time state, giving players the opportunity to precisely slash targets during moments of action, such as slicing through a falling target from multiple angles before it hits the ground.

These features can be employed strategically, for example disabling opponents, finding weak points and gaps in armor, severing support columns to collapse ceilings or walls onto enemies, or cutting through objects to remove enemy cover.

This is particularily important when facing cyborgs and robots, as cutting through different areas of their bodies will allow you to take different mechanical parts from within. Although Raiden's main weapon will be his katana, he will also have "sub-weapons", Kimura revealed.

E3 2010: Preview: The Fight: Lights Out


Grab your PlayStation®Move motion controllers and step into the dark and gritty underground of bare knuckle brawling in The Fight: Lights Out™. The power to climb to the top of the underground scene is in your hands. The only rule is that there are no rules — you decide how to take down your next challenger. Get them in a headlock and throw elbows to the skull, or go ballistic by swinging with all-out haymakers. Use the PlayStation®Move motion controllers to dominate opponents with accurately tracked strikes. Do you have what it takes to rule the underground?

Take control of a rough and tumble bare-knuckle fighter in the campaign mode as you crusade to beat down anyone that stands between you and your shot at becoming the toughest fighter out there.


Feel the action by using the PlayStation®Move motion controller as you step into the game and command your fighter’s every movement with lifelike 1:1 motion for deadly precision.


Unleash a wide arsenal of brutal attacks. Start simple with punches and uppercuts before amping up the intensity with headlocks and overhand blows to the head, plus an assault of other dirty fighting techniques using two PlayStation®Move motion controllers at once, together with the PlayStation®Eye camera.

E3 2010: Preview: The Sly Collection




















The critically-acclaimed Sly Cooper series makes its triumphant return this fall with The Sly Collection for the PlayStation®3 system (PS3™).

The Sly Collection features three PlayStation®2 action-packed classic hits; Sly Cooper and the Thievius Racconus™, Sly 2: Band of Thieves™ and Sly 3: Honor Among Thieves™ fully remastered in high definition.

The Sly Collection sees the mischievous raccoon and his gang of eccentric friends pull off daring heists in this entertaining platformer adventure.

Packed full with mini-games and thrilling missions from across the globe, The Sly Collection masterfully blends stealth, thievery, combat, strategy and exploration into one huge world.

E3 2010: Preview: Max Payne 3


Fast-paced, highly advanced and furiously violent, Max Payne returns to reinvent the shooter genre with the most sophisticated, stylized shooting action, and a dark and deeply immersive story following one of the most iconic characters in video games. 12 years after the events of Max Payne 2, Max finds himself in Sao Paulo, Brazil, where security work is plentiful but the risks are high. But murder and betrayal dog his every step, and once again, Max is thrust into the heart of a brutal city with nothing but his weapons and his instincts in a desperate search for the truth and a way out.

E3 2010: Preview: Test Drive Unlimited 2



est Drive Unlimited 2 transforms the driving genre, adding the persistency, progression and customization of the latest multiplayer games to the racing experience. Test Drive Unlimited 2 blends single player and multiplayer Experiences seamlessly, creating a dynamic world of evolving content and challenges. Players define their online persona through unparalleled customization of their avatars and vehicles, and the acquisition of property, clothing and other accoutrements of a luxurious international lifestyle. The challenge comes to life with refinement and balance of the core Test Drive driving experience. All-new race types, vehicle classes, environmental challenges, locations and much more push this epic franchise to new levels of performance.

CONNECT: TDU2 blends the single-player and multiplayer experiences seamlessly. TDU2 is “always live” with automatic content updates and seamless online/offline integration. New content, challenges and features will integrate dynamically into the gameplay as the world evolves over time.


EXPERIENCE: An all-new single player story mode, with compelling character progression, an exciting narrative and immersive cut scenes to draw you in to the vibrant world of TDU2. Single player mode can be experienced offline or as part of the multiplayer experience. Create your custom avatar and build your fortune.


EXPLORE: Hit the streets on whole new island: Ibiza. New terrain types, architecture and beautiful vistas bring this legendary location to life. Take on hundreds of unique missions as you explore over two-thousand miles of roadway and back roads in this Mediterranean paradise.


M.O.O.R. ™: Massively Open Online Racing is back! Test Drive Unlimited 2 expands M.O.O.R. with an huge variety of exciting new features. Level up your character based on how you race, enjoy all new group racing modes, and take on other racers that you encounter in this open, persistent racing environment..


SOCIALIZE: A whole new, out of car mode, where you can walk around shared spaces and interact with other players. . All new clubs (guilds) now a huge part of the game.


CUSTOMIZE: Unlock a huge range of options and show off your custom avatar to friends and rivals. Customize your car with custom paint jobs, decals, interiors and trims. Customize every aspect of your avatar –– hair, clothes, physique and attitude. Buy your dream house (or yacht… or nightclub), decorate, furnish and invite your friends.


EVOLVE: Many new enhancements, features and modes; weather, day/night, motion blur, car damage, completely new handling model built from the ground up. Many new core driving modes and game-play; Championship, racing school, duels, cups. Off road is now featured, with a whole new class of vehicle and hundreds of miles of off road tracks now in the game.


DRIVE!: Test Drive Unlimited 2 puts the world’s most desirable vehicles in the player’s hands. These ultra-limited edition masterpieces are flawlessly replicated with Eden’s finely tuned driving technology.

E3 2010: Preview: Spider-man: Shattered Dimensions


Spider-ManTM: Shattered Dimensions is an action-packed adventure encompassing four dramatically different parallel universes, each with its own Spider-Man armed with unique strengths. Each stunning universe has its own detailed art design and thrilling gameplay with challenging skill sets to master in order to unlock powerful new moves. Explore dramatic, stunning environments, wield explosive new powers, and face epic boss battles against extraordinary foes. Experience the legendary Super Hero like never before: Four unique worlds. Four distinct Spider-Men. One unparalleled experience! Groundbreaking gameplay lets you deal damage in a variety of ways with four unique Spider-Man characters, two of which have been announced: Amazing Spider-Man – This most recognizable, acrobatic Spider-Man delivers innovative web combat and dynamic visuals in a world that pays tribute to the classic era of our legendary Super Hero. Spider-Man Noir – The cunning and clandestine Spider-Man utilizes the shadows to perform stealth takedowns in this 1930’s-influenced black-and-white cinematic environment.

Groundbreaking gameplay lets you deal damage in a variety of ways with four unique Spider-Man characters, three of which have been announced:

Amazing Spider-Man – This most recognizable, acrobatic Spider-Man delivers innovative web combat and dynamic visuals in a world that pays tribute to the classic era of our legendary Super Hero.

Spider-Man Noir – The cunning and clandestine Spider-Man utilizes the shadows to perform stealth takedowns in this 1930’s-influenced black-and-white cinematic environment.

Spider-Man 2099 – Free-fall and glide across vertical buildings as Spider-Man 2099 in a futuristic, next-gen landscape of giant skyscrapers and fast-moving hover cars.

E3 2010: Dead Rising 2 Preview


Dead Rising 2 shifts the action from the everyday world of mid-West America to the glitz and glamour of Fortune City, America’s latest and greatest entertainment playground. People flock to Fortune City from around the globe to escape from reality and the chance to win big.

The game sees the introduction of former national Motocross champion, Chuck Greene, as the main protagonist. Before he hit the big time with a team and sponsorship behind him Chuck was forced to repair his own bikes, leaving him incredibly resourceful; a real handyman. A single father, Chuck dotes on his daughter Katey who, since the loss of her mother, he will do anything for.

With hundreds of zombies on screen at any one time, the original Dead Rising forced gamers to turn the everyday objects they found in the Mall into improvised weapons capable of fending off attacks.

Dead Rising 2 promises to increase the carnage with even more zombies intent on feasting on human flesh and countless new objects with which Chuck can make the undead dead. Dead Rising 2 is being developed by Canadian developer Blue Castle Games in close collaboration with Capcom. A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process, including Capcom’s global head of research and development, Keiji Inafune, who as the game’s Producer, will play an active role in the project.

E3 2010: Sony Playstation Move


Sony's PlayStation Move motion-sensing wand-based peripheral for the PS3 will debut on September 19, the company revealed at its E3 2010 press show today. It'll be relatively cheap, too, starting at $50 per controller, or $100 for a pair.

In a trend reverse that's seen Microsoft cram optional peripherals like WiFi into its new Xbox 360 "slim," Sony's breaking things out and offering the Move in several uniquely priced flavors.

For instance: You can buy one wand-controller for $50, which'll take care of you for games like Tiger Woods PGA Tour Golf, where you're double-clutching a single club. You can buy two wand-controllers for $100, which'll cover you in a game like Motion Fighters, Sony's upcoming Move-centric boxing game. $100 will also buy you a single wand-controller, the requisite PlayStation Eye camera (necessary for tracking the light globes on the end of each Move wand), and a copy of the Move game Sports Champions. Or you can just pony up the $400 full monty for the latter bundle and a brand new PS3.

The sub-controller, which looks like Nintendo's Wii Nunchuk with several additional PS3-style buttons and minus the cable, will set you back and additional $30. It's necessary if you want to play games that require propulsion or camera repositioning via more traditional thumb-nub-related input.

Compare all that with Microsoft's Kinect, which requires no controllers (it's just you in front of a camera) and costs $150.

Response to Sony's Move pricing was mixed, with some in the audience booing and others cheering. One person in the amphitheater yelled "Too much!" while the guys sitting next to me yelled "Yeah!"

I'm sitting back on this until I've seen more of the games. Sony's Move looks notably more precise than anything I've seen from the competition, and that's about all I can say at this point.

E3 2010: Microsoft Kinect


Microsoft officially renamed Project Natal, the full-body motion control system for the Xbox 360, Kinect on Sunday evening during a kick-off event for the E3 2010 trade show. The event wasn't a keynote presentation, but a Kinect-themed 45-minute theatrical performance by Cirque du Soleil. The show featured a 76-person cast of "dancers, muscians, acrobats and clowns," 25-foot high projection screens above the stage and a 9-foot elephant puppet. The performance was also interspersed with brief demos of upcomong Kinect game titles.


During the performance, Microsoft did not show much more than the Kinect name and a brief look at some of the anticipated titles planned for Kinnect's launch later this year. Microsoft will release more details Monday morning during a press conference in Las Vegas scheduled for 10:30 a.m. Pacific Time.


Until then, here's a quick breakdown of what's been announced, and some of the rumors circulating in advance of Microsoft's official Kinect announcement.


Games

There are supposedly going to be around 12 titles available when Kinect launches later this year. Some of those titles, according to USA Today , include:

Kinectimals: a game where you can interact and train 20 different cats including the more carniverous felines like lions and cheetahs.

Joyride: a racing game.

Kinnect Sports: similar to Wii Sports, this is a grab bag of sporting events for Kinect systems including boxing, bowling, soccer, volleyball and more.

Kinect Adventures: a river-raft race game for up to four players (2 per boat).

Dance Central: a dance game produced by MTV.

The Los Angeles Times also has a breakdown of several games that Microsoft was showing to journalists last month that may also show up in Kinect. One game was an obstacle course that players make their way through, and another was Ricochet where you use your hands, head and feet to block oncoming bouncing balls. Ricochet was part of Microsoft's Project Natal demo last year during E3 2009.

Star Wars

At the moment most of the games for Kinect appear to be new and original titles. However, LucasArts will bring a more familiar franchise to Kinect by developing a full-body motion control game in the Star Wars universe. It's not clear if the game will be based on an older Star Wars title or something new, but Sunday's performance involved lightsaber duels so if Kinect works as promised Star Wars for Kinect stands to be a big hit.

November Rumor

There's no clear launch date for Kinect other than a holiday season launch date; however, UK-based gaming news site MCV is reporting that anonymous sources inside Microsoft are saying Kinect will launch in November.

Pricing

Pricing is another detail expected to be announced Monday morning. Current rumors suggest there will be two version of Natal with the more expensive version priced at $189, according to inside sources speaking to the gaming blog VG247 .

That's about all the information and rumor circulating about Microsoft Kinect for Xbox 360, but all will be revealed Monday morning at 10:30 a.m. Pacific Time. Other rumored announcements for Monday include a slimmer version of the Xbox 360 with 250GB storage and intergrated Wi-Fi.

Video Controls

In the video below you can see how Kinnect can be used to fast forward through a recorded television program by simply waving your arm. USA Today says you will also be able to control menus for the Xbox 360's integrated Netflix feature with hands-free gestures.

You can watch Microsoft's announcement live on gamespot.com, and don't forget to check in with PCWorld as well as our sister site GamePro for all the post-press conference action.

E3 2010: Nintendo 3DS


The 3D consumer electronics trend reached a boiling point today when Nintendo announced the portable 3DS gaming device, a no-glasses 3D system promising simplicity and elegance for gamers seeking a 3D experience. After getting a hands on with the new gadget at E3, there is little doubt that the era of effective and sensible 3D has finally arrived.

That said, at GeekTech, we care just as much about the engine under the hood as we do about the rims on our ride, and in that respect Nintendo still has a lot to answer regarding their revolutionary portable.

What's that 3D effect?

We've previously posted a rundown of the various 3D technologies available, and after prodding the Nintendo reps for more info, it's clear they aren't revealing their secrets just yet. However, given that the depth of the 3D effect on the 3DS can be turned up or down with a slider button, it appears that there is some degree of light diffusion happening directly in the device.

I predicted back in March that the 3DS would sport a parallax barrier screen, which works by diffusing separately polarized light to each eye. This may still be the case, but the specifics of how Nintendo is controlling the degree of depth is still a mystery.

Level Up Your Wi-Fi

Nintendo announced a robust Wi-Fi system-to-system communication mechanism that will transmit data on games you aren't even playing to other 3DS devices you may encounter in public. As awesome as this sounds for my Pokemon collecting game, I'm most worried about reliving the horrors of my WEP-only Nintendo DS. Expanded security options are a must for a new system and while you're at it Nintendo, please future proof your system and add some Wi-Fi N connectivity, too. The DS always felt stuck in the past in terms of hardware specs so a more future-thinking engineering design would help keep this device relevant in the eyes of geeks for years to come.
The Megapixels!

The 3DS sports three cameras, two on the back for taking 3D pictures and one front facing camera for head-tracking. But how many megapixels are we talking here? The DSi had one 3-megapixel camera and one .3-megapixel camera, but I'm hoping Nintendo we'll do much better than that for the 3DS.

The prospect of having a device that can take and display 3D pictures will be a massive selling point for the consumer market, but it'll need some good specs around that camera to ensure longevity on the gadget scene. From my hands-on with the device, I was not impressed at all with the picture quality. The 3D effect was great and fun to play with, but the actual pictures themselves would've looked horribly ugly on a typical 2D screen.
Multitouch?

The 3DS features a touchscreen, the same feature that made the orginal DS a huge consumer success. The Nintendogs demo being showed by Nintendo allowed people to use a stylus to control the screen.

While it worked great for this game, I wonder if Nintendo has ignored the huge multitouch gaming scene taking place on the iPhone. The DS platform has always prioritized interface before looks or hardware, so adding multitouch is something that can feel at home with the device, not to mention it would add another dimension for game designers to play with.

There's a lot left to uncover on the 3DS. What kind of beefy processor lies under the hood to power the 3D full motion pictures Nintendo is promising? What about screen resolution and that funky IR port on the back of the device I held? For the moment, Nintendo is mum on releasing any more info. I'm sure all the attendees at E3 gushing about Kid Icarus and Star Fox speaks volumes about the device for the time being.

Hopefully by the time the Tokyo Game Show rolls around later this year, Nintendo will be ready to spill whole can of beans on their portable wonder.

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